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A

addScore() - Method in class Player
Add one to this player's score.

C

compareBoards(ConnectN...) - Static method in class ConnectN
Compare any number of ConnectN boards.
compareBoards(ConnectN, ConnectN) - Static method in class ConnectN
Compare two ConnectN boards.
ConnectN - Class in <Unnamed>
A class that implements a Connect4-like game.
ConnectN() - Constructor for class ConnectN
Create a new ConnectN board with uninitialized width, height, and N value.
ConnectN(int, int) - Constructor for class ConnectN
Create a new ConnectN board with given width and height and uninitialized N value.
ConnectN(int, int, int) - Constructor for class ConnectN
Creates a new ConnectN board with a given width, height, and N value.
ConnectN(ConnectN) - Constructor for class ConnectN
Create a new ConnectN board with dimensions and N value copied from another board.
create(int, int, int) - Static method in class ConnectN
Class method to create a new ConnectN board.
createMany(int, int, int, int) - Static method in class ConnectN
Creates multiple new ConnectN instances.

E

equals(Object) - Method in class ConnectN
Define equality for the ConnectN class.
equals(Object) - Method in class Player
Define equality for the Player class.

G

getBoard() - Method in class ConnectN
Return a copy of the board.
getBoardAt(int, int) - Method in class ConnectN
Get the player at a specific board position.
getHeight() - Method in class ConnectN
Get the current board height.
getID() - Method in class ConnectN
Get the current board's id.
getID() - Method in class Player
Get the current player's id.
getN() - Method in class ConnectN
Get the current board N value.
getName() - Method in class Player
Get the player's name.
getScore() - Method in class Player
Get this player's score.
getTotalGames() - Static method in class ConnectN
Return the total number of games that have been created.
getWidth() - Method in class ConnectN
Get the current board width.
getWinner() - Method in class ConnectN
Return the winner of the game, or null if the game has not ended.

H

hashCode() - Method in class ConnectN
Define the hash code for the ConnectN class.
hashCode() - Method in class Player
Define the hash code for the Player class.

M

main(String[]) - Static method in class WebServer
Start the transformation web server.
MAX_HEIGHT - Static variable in class ConnectN
Maximum board height is 16.
MAX_WIDTH - Static variable in class ConnectN
Maximum board width is 16.
MIN_HEIGHT - Static variable in class ConnectN
Minimum board height is 6.
MIN_N - Static variable in class ConnectN
Minimum board N value is 4.
MIN_WIDTH - Static variable in class ConnectN
Minimum board width is 6.

P

Player - Class in <Unnamed>
A class that implements a player for the ConnectN (and possibly other) games.
Player(String) - Constructor for class Player
Create a new player with the given name.
Player(String, int, int) - Constructor for class Player
Create a new player from a full set of fields.
Player(Player) - Constructor for class Player
Create a copy of an existing player.

S

setBoardAt(Player, int) - Method in class ConnectN
Drop a tile in a particular column.
setBoardAt(Player, int, int) - Method in class ConnectN
Set the board at a specific position.
setHeight(int) - Method in class ConnectN
Attempt to set the board height.
setN(int) - Method in class ConnectN
Attempt to set the current board N value.
setName(String) - Method in class Player
Set the player's name.
setWidth(int) - Method in class ConnectN
Attempt to set the board width.

T

title - Variable in class ConnectN
Public game title.

W

WebServer - Class in <Unnamed>
A class that runs a small web server which enables the web interface to play ConnectN.
WebServer() - Constructor for class WebServer
 
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