Class | Description |
---|---|
AreaDivider |
Divides a rectangular area into identically sized, roughly square cells.
|
AreaGame |
Represents an area mode game.
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Game |
Represents a multiplayer game, providing or defining methods common to all game modes.
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GameActivity |
Represents the game activity, where the user plays the game and sees its state.
|
GameStateID |
Holds the constant values for the possible game states.
|
Invitee |
Represents a person invited to a game for the game setup activity.
|
LatLngUtils |
Holds helpful static methods for working with locations.
|
LaunchActivity |
Represents the launcher activity that ensures the user is logged in.
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LineCrossDetector |
Holds a method to determine whether two lines cross.
|
LocationListenerService |
A foreground service to allow listening for location updates during the game even when
the screen is turned off.
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MainActivity |
Represents the main screen of the app, where the user can view and enter games.
|
MapEnabledScrollView |
A ScrollView that allows map fragments inside it to be panned vertically.
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NewGameActivity |
Represents the game creation screen, where the user configures a new game.
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PlayerStateID |
Holds constant values for possible player states.
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Target |
Represents a target in an ongoing target-mode game and manages the marker displaying it.
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TargetGame |
Represents a target mode game.
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TeamID |
Holds team ID constants.
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WebApi |
Provides methods for contacting the server.
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